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Taking a Break In a Casual Game

#1 User is offline   Vinish 

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Posted 2020-April-05, 16:45

When playing in a casual game with three friends, we play for 2-3 hours. At least once and maybe more often we want to take a bio-break or raid the fridge. As the table host/creator, is there a way for me to pause the game so we can all take a break?

I tried searching for this topic but the only words I could think to describe it are "break" and "pause" and these elicit large numbers of posts related to breaks in tempo or pauses during bidding/play delivering possible unintended information which is not what I am asking about.

Thanks for any help you can offer.

G'day,

Vinish
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#2 User is offline   paulg 

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Posted 2020-April-06, 00:28

There is no way to pause the game in this way.

You should put

+slow+

in the table description to prevent BBO from automatically removing people from their seats while idly raiding the fridge although if you are playing with friends I don't think it will do this.
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I don't work for BBO and any advice is based on my BBO experience over the decades
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#3 User is offline   Vinish 

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Posted 2020-April-06, 06:56

Yes, it does auto-boot players if they do not act in a certain amount of time when it is their turn. This is true even if they are "friends". Last week I was playing with three people I know. All of us know each other. I had all three of them listed in my "Friends" list. All three showed up in the "People" tab as being in the game I created. Two of them got auto-booted after certain amounts of time when they were inactive. They were automatically replaced by robots. I had to boot the robot and re-invite the booted person to the table.

I will try putting "+slow+" in the table description. It will only be my friends playing again so this description will not cause any concerns. Thanks.
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#4 User is offline   barmar 

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Posted 2020-April-06, 08:22

Actually, +slow+ just doubles the time before booting the player. Normally it's 45 seconds for the warning and 90 seconds to boot them.

Here are the conditions that prevent booting slow players:

  • any of the seats are reserved
  • the table has "Permission required to play" set
  • the table is invisible
  • you're in the Relaxed Bridge Club


If you're playing a set game with friends, usually one of the first 3 conditions would be met.

#5 User is offline   paulg 

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Posted 2020-April-06, 08:48

I always recommend using the "Permission required to play" option. It just prevents people jumping into seats when a friend disconnects, normally temporarily.

I'd forgotten the side benefit of no booting :)


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#6 User is offline   Vinish 

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Posted 2020-April-07, 10:48

The game in which my friends were auto-booted was in the "casual" room and then I selected a "Relaxed" game. Despite it being a "relaxed" game, they still got booted. Is a "Relaxed" game different than a "Relaxed bridge club"?
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#7 User is offline   barmar 

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Posted 2020-April-08, 09:02

Maybe I misunderstood the code that was checking this.

But the best thing to do is just set Permission required to play or reserve seats for your friends.

#8 User is offline   barmar 

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Posted 2020-April-08, 21:26

I did misread the code. It only happens in the Main Bridge Club and Relaxed Bridge Club -- the code is excluding all the private bridge clubs.

But the other criteria I mentioned still applies. Also, it doesn't boot while players are responding to a claim.

#9 User is offline   johnjo42 

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Posted 2020-November-17, 16:08

What happens if, before you leave the table, you change your status to "be right back" using the Accounts tab?
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#10 User is offline   barmar 

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Posted 2020-November-19, 00:00

View Postjohnjo42, on 2020-November-17, 16:08, said:

What happens if, before you leave the table, you change your status to "be right back" using the Accounts tab?

That should prevent you from being booted from the table.

#11 User is offline   fromageGB 

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Posted 2020-November-20, 07:10

I have never experienced a problem playing with friends when I select/click :
casual
relaxed bridge club
start table
and reverse every default offered by clicking the yellow blobs and white blobs.
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